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| ScanStateFilter (FacePipeline::FilterMode fmode, FacePipeline::Private *const dd) |
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FacePipelineExtendedPackage::Ptr | filter (const ItemInfo &info) |
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void | process (const ItemInfo &info) |
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void | process (const QList< ItemInfo > &infos) |
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| DynamicThread (QObject *const parent=nullptr) |
| This class extends QRunnable, so you have to reimplement virtual void run().
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| ~DynamicThread () override |
| The destructor calls stop() and wait(), but if you, in your destructor, delete any data that is accessed by your run() method, you must call stop() and wait() before yourself.
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bool | isFinished () const |
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bool | isRunning () const |
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QThread::Priority | priority () const |
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void | setEmitSignals (bool emitThem) |
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void | setPriority (QThread::Priority priority) |
| Sets the priority for this dynamic thread.
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State | state () const |
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void | run () override |
| Implement this pure virtual function in your subclass.
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bool | runningFlag () const volatile |
| In you run() method, you shall regularly check for runningFlag() and cleanup and return if false.
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void | shutDown () |
| If you are deleting data in your destructor which is accessed from the thread, do one of the following from your destructor to guarantee a safe shutdown: 1) Call this method 2) Call stop() and wait(), knowing that nothing will call start() anymore after this 3) Be sure the thread will never be running at destruction.
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void | start (QMutexLocker< QMutex > &locker) |
| Doing the same as start(), stop() and wait above, provide it with a locked QMutexLocker on mutex().
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void | stop (const QMutexLocker< QMutex > &locker) |
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QMutex * | threadMutex () const |
| This is the non-recursive mutex used to protect state variables and waiting in this class.
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void | wait (QMutexLocker< QMutex > &locker) |
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