           SPELL=coda
         VERSION=6.0.14
          SOURCE=${SPELL}-${VERSION}.tar.gz
SOURCE_DIRECTORY=${BUILD_DIRECTORY}/${SPELL}-${VERSION}
   SOURCE_URL[0]=http://www.coda.cs.cmu.edu/pub/coda/src/${SOURCE}
   SOURCE_URL[1]=ftp://ftp.wu-wien.ac.at/pub/systems/coda/src/${SOURCE}
   SOURCE_URL[2]=ftp://ftp.planetmirror.com/pub/coda/src/${SOURCE}
   SOURCE_URL[3]=ftp://ftp.co.it.pt/pub/coda/src/${SOURCE}
  SOURCE_HASH[0]=sha512:34d6cb9fe5e35332c3ddc1f01cb023262c42b0b332c06af4a18bfd3962340fd27c448918a9f64c23f1f19525c1d064aacffbc3e4c42e0c320cb15285efca5c48
        WEB_SITE=http://www.coda.cs.cmu.edu/
         ENTERED=20020731
         UPDATED=20040312
      LICENSE[0]=GPL
           SHORT="Advanced networked filesystem."
cat << EOF
Coda is a distributed filesystem with its origin in AFS2. It has many features that are very desirable for network filesystems. Currently, Coda has several features not found elsewhere.

  * disconnected operation for mobile computing
  * is freely available under a liberal license
  * high performance through client side persistent caching
  * server replication
  * security model for authentication, encryption and access control
  * continued operation during partial network failures in server network
  * network bandwith adaptation
  * good scalability
  * well defined semantics of sharing, even in the presence of network failures 
EOF
