. "${GRIMOIRE}/CMAKE_FUNCTIONS"
           SPELL=shaderc
         VERSION=2026.4
     SOURCE_HASH=sha512:a8dbf46cd10b2fabd0f533fcc79975202a235d04019295f14d3b51bf9699978ebf332c63f14b60fb518fc4deb07c37f84f19f2450958ae2035cbfacc68d78dae
          SOURCE=$SPELL-$VERSION.tar.gz
SOURCE_DIRECTORY="$BUILD_DIRECTORY/$SPELL-$VERSION"
   SOURCE_URL[0]=https://github.com/google/${SPELL}/archive/v${VERSION}.tar.gz
      LICENSE[0]=APACHE
        WEB_SITE=https://github.com/google/shaderc/
         ENTERED=20240116
        KEYWORDS="shader vulkan lib glsl spirv"
           SHORT="collection of tools, libs, and tests for shader compilation"
cat << EOF
A collection of tools, libraries and tests for shader compilation.
At the moment it includes:

    * glslc, a command line compiler for GLSL/HLSL to SPIR-V, and
    * libshaderc, a library API for accessing glslc functionality.
EOF
